11/12/2022 0 Comments Nba 2k12 3d settings![]() # Defensive tuning on 3PT shots to reduce the success of contested threes. # Improved help defense, specifically for rotations on pick-and-roll situations. # Tuned accuracy of directional passing in order to more reliably pass to the intended target. # On-dribbler steal success rates have been tuned down. # The Adidas Zig Pro Future and ZigEncore shoes should now have the correct shoe image associated with them. This change applies for all generated players in Association/My Player modes as well. # Addressed issue where Created Players are assigned Cold Zones for all shot locations. # “PIPPEN” dunk package has been updated so that it can be re-assigned to Pippen when switched off of him. # Corrected an issue where players could become duplicated after editing a Created Team. # Fixed a rare issue that would cause the game to hang when attempting to skip the pre-game presentation in Season and Playoff modes. # Fixed an issue where the roster would become corrupt when attempting to enter the ‘Legends Showcase’ with unsaved roster changes. # Previously unlocked NBA’s Greatest games and ‘Gift with Purchase’ Kings/Warriors teams will now remain unlocked after playing and exiting the Association/My Player game modes. # Additionally, general optimization improvements were made in order to improve the overall online experience. # A number of Association: Online optimizations were made to greatly minimize disconnects. # Addressed an issue that would lead to a disconnect in subsequent games when one or more users modified their playbook for the current game. # Fixed an issue that would cause large-user Team-Up games to hang at halftime if all users watched the halftime show in-full. # Corrected a Win/Loss streak tracking issue such that the “Back to Back to Back” achievement/trophy will now unlock at the proper time. # Addressed an issue in Team-Up where certain conditions would lead to a player standing idle for prolonged periods of time. # Addressed a number of network errors that would cause games to end prematurely. This will reduce the amount of time the “Searching For Opponent…” screen is displayed for. ![]() # Several matchmaking optimizations have been made in order to help users get into games quicker. ![]()
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